Wednesday, 10 October 2012
Sun and Moon (Strategy Game)
Sun and Moon shares similarities with chess-like games like xiangqi or shogi. It itself, however, is rather unique in design. The gameboard features 12 circles rotated about the center point, and 5 concentric circles to form the paths of travel for each player's soldiers, with representations of the sun, moon, and earth forming the "heavenly bodies."
A player takes the side of one of the two royal pony sisters to determine whether sun or moon will rise victorious. Each side has 13 soldiers - 4 earth ponies, 4 pegasi, 4 unicorns, and 1 princess. Each of these unit types has it's own way of moving and capturing pieces. To win the match, a player must force their opponent's princess into a position where she may not make a legal move to escape being captured. This is called "banishment" (akin to checkmate in chess), and the winning princess prevails.
Sun and Moon is very interesting in concept, and provides many opportunities for the employment of strategy. It's still being tweaked at the moment, but I can definitely see this game eventually becoming a niche staple. Pretty soon, we'll have to establish a governing body to rank the various grandmaster-caliber players which are sure to appear!
- Enigma Sage
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